You've got the ideas, all you need is a little know how
I'm going to help you make your dream RPG. The book "Make your RPG" will take you from zero to SNES-era RPG masterpiece.
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Always wanted to make your own SNES-style retro RPG but didn't know where to start? This is the book for you, it'll take you from nothing to a professionally finished RPG.
This is your chance to make your awesome idea a reality, stop watching from the sidelines and make it happen.
Never programmed? No worries I'm going to teach you, you're going to learn and we're going to make a game. Go from displaying a single image, to an entire fantasy world. We'll cover maps, combat and questing both the code and theory of what makes an RPG great. (If you want to know more signup to the mailing list.). Already know how to program? Great! We can make your game all the sooner.
The boring stuff is taken care of - you want to concentrate on making an RPG, not writing boiler plate code for communicating with your graphics card or how fonts should be kerned correctly so we're using a pre-made fast graphics engine. All the source code for the engine is provided; if you want dig into the hardcore C++ code and tweak - you can. You totally own anything you make with it, to sell or giveaway as you wish - it's yours - go wild!
You'll learn the fundamentals - once you're read the book, you'll be able apply the lessons to any platform or language. The book uses Lua code, the game industry standard scripting language. In fact we'll be using a special version called LuaJIT which is one of the fastest scripting languages ever. Lua is elegant, extremely fast and quick to learn. Games from Fable to World of Warcraft use it with good reason.
Everybody's got a story they need to to tell. And I'm going to help you tell it.
You've played SNES era RPG's like Final Fantasy 6, Chrono Trigger, Secret Of Mana, Phantasy Star and I'm sure you've had the thought "This would be better if...", with this book you'll be able to create your own world, with your own characters and epic plots.
It's important to kindle your creative urge, if you ever wanted to make an RPG you should make one, do you just want to passively consume RPGs or do you want to create one? Your own original piece of work, your own take on the RPG - do you want die without ever giving it a go?